v0.6.0 (update)
v0.6.0 – Bandita – 2020-02-09
To get her revenge, the protagonist needs to get into the castle, and to get into the castle, one of the royals or nobles inside has to invite her. Teaming up with her allies, the protagonist hatches a daring plan to gain an audience with the king, but before it can be set in motion, things go horribly wrong. Now the target of powerful enemies, the player character has to choose whether to stick to the plan or lay low until things blow over…
In addition to brand new story content featuring several meaningful decisions, this update also includes a brand new area, new characters, a new request, several new events and activities, new progression opportunities, and more!
Key Art (NSFW)
New Store Page Art (NSFW)
Hints and Tips
Note: It's recommended that you play the game at least a bit before reading these hints. While some content can be permanently missed, and some choices lock you out of certain paths, a big part of the fun of a non-linear game is making choices blind.
Warning: Certain requests may become impossible to complete after getting to a certain point in chapter 2!
Hints (Spoilers!)
- There is a major branch in this part of the story that has far-reaching effects. Some of these effects are enumerated below, but others are more subtle or may come in future installments.
- If you choose to leave town with Roland, you'll find a new place to live, rent-free. Additionally, you'll be able to re-open the tavern for free, but without any option for co-ownership.
- On the other hand, if you decide to stay, you'll keep your living arrangements the same. The tavern will not be automatically re-opened, and you'll have to help Roland fund its re-opening, but you'll gain a stake in the tavern's ownership and a weekly stipend from Roland.
- Depending on certain choices you make and on certain other circumstances, as many as several areas will be temporarily inaccessible over the course of the story content in this update. Simply continuing the story will make mot of these areas available again. No areas are permanently removed, and all areas can ultimately be restored (though some may be "moved").
- After reaching a certain point in chapter 2, some requests and side content related to Carol and Gray may not be completable until much later in the game (sometime in chapter 3, which is not available yet). Please finish up any requests involving these characters before meeting Gray at the tavern.
- It is possible to correctly guess the identity of the noble who has the heirloom before Charlotte tells you if you perform specific actions leading up to this scene.
- You can unlock a source of a certain ingredient (and some lewd activities) in the bandit camp with the appropriate perks.
- A new activity has been added to the guard barracks, but it requires a certain perk to unlock.
- If you consider leaving town for an extended period, don't forget to say goodbye to a certain someone. Likewise, make sure to stop in on your buds when you get back!
- Talk to Charlotte after unlocking the bandit camp for a request. Completing it grants you access to a new special vendor!
- If you need more tips or want to find out what you might be missing, ask on the discord server.
Bug Fixes
- [Advancement] Fixed a few traits that weren't working as intended.
- [Activities] Carol's special offer was not giving the correct bonuses, it should now be fixed.
- [Other] Fixed some typos and a few smaller bugs. Also:
- Certain dead ends due to bugs, particularly with the consequences system, have been fixed.
- Fixed a few issues where the wrong materials or ingredients were being awarded (e.g., semen from females, wrong kind of urine, etc).
- Some issues with images not displaying or loading properly in both the web and executable version of the game should now be fixed.
- The guard barracks should now correctly show the protagonist's status portrait, like other areas.
Content
- [Story] The first part of Chapter 2 is here! The player character teams up with Gray to steal a valuable item back from a group of notorious thieves, but things go wrong before the plan is even hatched. This leg of the story features a lot of branching with some pretty far reaching consequences. You may even want to save-scum a bit to check out the different paths and see what the more immediate results are!
- Some editorial changes and improvements have been made to certain parts of chapter 1.
- Certain social skill checks in the prologue and chapter 1 are now easier.
- [Requests] One new request has been added. After gaining access to the bandit camp, talk to Charlotte.
- [Other] A new area, new activities, and new events.
- Some new events were added to the status and reputation reaction playlists.
- Most of the new activities have their own new playlists to pull events from featuring all-new event content.
- Some editorial and content improvements were made to existing events across a few different playlists.
- A new area has been added: the bandit camp.
Additions and Enhancements
- [Advancement] A mysterious vendor can be found in the coven after certain conditions are met. She sells items, materials, and potions in exchange for trait points (TP).
- A new special trait has been added as a request reward.
- A new potion is available: the Suggestion Potion which is powerful and briefly forces NPCs to do exactly what they're told. It cannot me made by the player yet, but it can be purchased via the TP exchange. The player will eventually be able to make them.
- [Activities] A few new activities have been added.
- A new activity has been added to the barracks. Fair warning: it may not be everyone's cup of tea, it's a bit…specific, even by the standards of this game.
- A new activity has been added to the coven in the forest.
- The new bandit camp area has been added. An activity revolving around watersports has been added there, along with some smaller things to do. The camp will be expanded in future updates, and eventually feature several requests, faction activities, and a group sex variant, similar to the other faction bases (that is, the guard barracks and the witches' coven).
- Some changes will occur at the tavern over the course of chapter 2's story progression. The tavern may also be inaccessible temporarily, but can be re-accessed with almost all the previous features and activities.
- [Media] New music tracks have been added.
- [Other] You now have the option to exit directly to the hub from the coven, without needing to go through the forest.
Balance and Progression Adjustments
- [Advancement] Rebalanced the "Sex Maniac" line of traits. This is an overall nerf, but the increases per rank are now more even across the trait line.
- [Other] The "Milk Maiden" special ability has been improved and should now be more reliable, triggering the love potion effect more often and reducing the chances of nothing happening.
- [General] Some performance and stability improvements.
- [Executable] Updated NW.js shell to version 0.51.
v0.5.1 (patch)
v0.5.1 – 2020-12-18
This patch brings the Witches' Coven update to the free edition of the game and adds a few new events.
Bug Fixes
- [Other] Fixed some typos.
Content
- [Other] Some minor content additions and changes.
- Added some new scenes to the new encounter type.
- Some minor editorial changes and fixes.
v0.5.0 (update)
v0.5.0 – Witches' Coven – 2020-12-11
This update introduces a bunch of new side content! While no new story content was added in this update, the volume of side content added should make up for it! Included are four new requests, four new activities, several new events, and even a brand new encounter type! Dedicated activities for group sex content (in both lesbian and heterosexual varieties, with a bisexual/mixed activity coming soon) are among the newly added activities, along with a new "potion bounty" system!
Also included in this update are two frequently requested quality-of-life improvements: request tracking in the game log and built-in tips on suggested activities to unlock new perks. There are also new event variations, new artwork (including portraits for Priscilla), new perks and traits, and more!
Key Art (NSFW)
New Store Page Art (NSFW)
Hints and Tips
Note: It's recommended that you play the game at least a bit before reading these hints. While some content can be permanently missed, and some choices lock you out of certain paths, a big part of the fun of a non-linear game is making choices blind.
Hints (Spoilers!)
- To unlock the coven area, and potion bounties, complete a certain request started at the barracks.
- To unlock group sex content at the barracks, you need to increase your reputation with the guards.
- To unlock group sex content at the coven, you need to increase your reputation with the witches.
- To increase your reputation with the guards, you can give or sell potions to Dale, or complete certain requests.
- To increase your reputation with the witches, you can complete potion bounties at the coven, or complete certain requests.
- Increasing your reputation with these factions also has other effects!
- Carol's odds of graduating the maid academy are based on your maid skill. If she fails to graduate, you will no longer be able to work in the tavern as a barmaid.
- To "hire" Carol, go to the market, set up shop, and turn on her special offer at the bottom of the selling interface.
- Carol will only be permanently available as a special offer after completing her request.
- The new encounter type must be unlocked by earning a special perk. Many returning players will likely immediately unlock it, as its requirements are fairly low. New players can unlock it fairly quickly. The new encounter type has a few unlockable actions, like other encounter types.
- To gain the ability to freely enter and leave the dungeon, talk to the matron to start a certain request. To start it, you must meet certain conditions.
- If you need more tips or want to find out what you might be missing, ask on the discord server.
Bug Fixes
- [Social] Fixed some bugs in the social skill calculations.
- [Other] Fixed some typos and a few small issues.
Content
- [Requests] Four new requests.
- Head over to the barracks at a certain time and bump into Gray.
- Head over to the barracks at a certain time to meet a "cursed" guard.
- At the coven, talk to the matron.
- Visit Carol at Gray's home in the backstreets to help her settle in.
- [Encounter] A brand new encounter type.
- Dozens of new scene components for the new encounter type.
- 5 new CGs for the new encounter type.
- [Other] A few new events across certain playlists.
- Portraits for Priscilla have been added. In all, six variations.
Additions and Enhancements
- [Advancement] New advancement opportunities have been added.
- New encounter type experience growth has been added.
- A new line of traits for skill with the new encounter type.
- Several new special traits that can be earned by completing requests.
- Three new perks to unlock, all related to the new encounter type.
- [Activities] A few new activities have been added.
- The player can now unlock group sex and gangbang related activities in the guard barracks by improving her relationship with the guards (by completing certain requests).
- The player can unlock the witches' coven sub-area in the forest by completing a related request (this request is started at the barracks).
- The player can unlock a group sex activity in the coven as well by improving her relationship with the witches.
- The player character can take on "potion bounties" at the coven for large amounts of G and to improve her relationship with the witches. The player is limited in how often they may accept a bounty, and they may only accept one at a time. Bounties can be reviewed in the game log (hotkey:
E
). Return to the coven's bounty board once you have the requested potions to cancel or complete it. Canceling bounties has a small negative effect on your standing with the witches, while completing them has a large positive effect.
- A brand new special offer has been added to setting up shop in the market. It is available during, and unlocked after completing, a certain request.
- The player can unlock the ability to freely enter and leave (and escape) the dungeon by completing a certain request. This allows easy access to dungeon events. Characters who leave the dungeon without serving their sentence will find their notoriety increased rather than reset.
- [Social] Reputation with various factions now has an effect on character social skills. Each social skill now has a faction and an activity related to it. Improving a faction relationship provides a permanent bonus to the social skill. Performing the activity grants experience in the related social skill.
Social Skill |
Associated Faction |
Associated Activity |
Charm |
Guards |
Maid and barmaid work (tavern and uptown) |
Seduction |
Witches |
Prostitution (backstreets and uptown) |
Cunning |
— * |
Selling potions (market) |
* Not yet implemented; the associated faction for cunning is coming in a future update.
- [Other] This update features a few important quality of life improvements.
- Request progress for most requests is now tracked in the game log (hotkey:
E
). These will remind you of what you need to do next in ongoing requests. You will still have to find out how to start requests on your own!
- A Suggested Activities option has been added to the Perks tab in the character menu (hotkey:
Q
). When you are close to unlocking a perk an entry will be added showing what activities you can perform to unlock that perk. What counts as close? Generally, you must be within three or so instances of any given activity to be considered close, but not all activities provide the same amount of growth, and perks can have multiple requirements. In general, this guidance should help give you an idea of what sort of activities you can prioritize to unlock new perks, but it's still a bit of a black box, and you have to be pretty close to unlicking a perk for it to tell you anything. Further refinements are possible based on player feedback.
Balance and Progression Adjustments
- [Social] Adjustments to social skills have been made across the board. I think they were a little too easy to pass with the new bonuses, so certain penalties were increased. Failure is meant to be interesting and consequential in this game, so too little of it can be a problem. With these increased penalties, I expect players to fail just enough to find themselves in interesting situations, but not enough to be frustrated. Comments on the balance of social skills (and anything else, really) are welcome.
- [Executable] Updated NW.js shell to version 0.50.
v0.4.2 (patch)
Version 0.4.2 – 2020-11-13
This patch fixes a progression bug in the alchemy subsystem and a dead end when talking to Rais.
Bug Fixes
- [Alchemy] Fixes a progression bug that prevents players from making potions.
- [Other] Fixed a dead end in the barracks when talking to Rais after the flashback.
v0.4.1 (patch)
Version 0.4.1 – 2020-11-12
This patch fixes a few small issues, adds some new content, and brings the previous update, Homestead, to the free edition.
Bug Fixes
- [Activities] Saved games with out-of-bounds expedition party levels will be patched by this game version.
- [Other] Fixed some typos and other errors.
Content
- [Other] Some minor content additions.
- Some new event content added. This patch also includes some editorial and content changes to existing events.
- You can now visit Carol and Gray in the backstreets. Doing so will help deepen your relationship with them over time.
- [Art] New CGs have been added to a few non-encounter events.
Balance and Progression Adjustments
- [Social] The player character will now earn experience toward certain social skills for performing certain activities.
- The player character will earn seduction experience for prostitution (backstreets and uptown).
- The player character will earn charm experience for barmaid (tavern) and maid (uptown) work.
- The player character will earn cunning experience for selling potions (market).
- [Activities] Expedition party member level cap has been raised from 3 to 5. Similarly, expedition loot tables have been expanded and reworked. Expedition rank cap (6) remains unchanged.
- [General] Several engine improvements.
- Stability and performance improvements.
- Important fixes to the audio subsystem.
- Reworks and fixes to the encounter system to help it better support new encounter types.
- [Executable] Updated NW.js shell to version 0.49.
v0.4.0 (update)
Version 0.4.0 – Homestead – 2020-11-05
After successfully aiding the noblewoman Carol Baskin and reuniting her with her beau, Gray, the protagonist finally has the chance to get the aid she needs from the guards to get her revenge. But before she can convince anyone to help her, she'll need to come to terms with just what happened in the past that brought her the city for revenge.
The update completes chapter 1. Also included are a new area, new requests, new potions, new events, new character progression, and more!
Key Art (NSFW)
Hints and Tips
Note: It's recommended that you play the game at least a bit before reading these hints. While some content can be permanently missed, and some choices lock you out of certain paths, a big part of the fun of a non-linear game is making choices blind.
Hints (Spoilers!)
- To unlock the barracks, simply continue the story.
- When playing through the flashback, experiencing a certain number of events triggers the story to move on, so it's possible to miss certain scenes and events.
- Don't worry: you can perform lewd acts in the flashback!
- You will need to make a sleeping potion for one request. This is a fairly high-tier potion, so may require a bit of grinding.
- There could be "interesting" ramifications if you have sex in front of Priscilla.
- How you interact with Priscilla during a certain request may allow you to upgrade (or downgrade) your relationship with her!
- If you need more tips or want to find out what you might be missing, ask on the discord server.
Bug Fixes
- [Activities] Fixed loot issue in expedition system.
- [Other] Fixed several minor issues and typos.
Content
- [Story] Chapter 1 is finished! This update finally finishes and closes out chapter 1.
- [Requests] Two new requests have been added.
- Once the barracks are unlocked, talk to a guard to start one.
- After meeting certain conditions, head to the forest to find a familiar face.
- [Other] Some new events have been added to certain playlists.
- [Encounters] Creampies (for all types of sex) have been added to the encounter system. They occur randomly right now. Some elements of player control may be added in the future. More variants may also be added.
Additions and Enhancements
- [Alchemy] Five new potions.
- Magnetism Potion +, Appeal Potion + and Clever Potion + are upgraded versions of the Magnetism Potion, Appeal Potion and Clever Potion potions and can be used to buff social stats to a much greater degree.
- The Gross Flask and Cleaning Flask can be used to manipulate player hygiene levels.
- [Advancement] Several (~10) new traits.
- A new line of traits for increasing the pay of "service" work (that is barmaid and maid work).
- A new line of traits for increasing the effectiveness of feeding on breast milk.
- The two new special traits for completing the requests in this update, as you'd expect.
- [Activities] A new area, the guard barracks, has been added. It doesn't have much in the way of activities right now, but will be expanded significantly in the future.
- There's a lot players can do in a new temporary area as well. If you feel like you miss some stuff here, it will be possible to return later in the game, so don't worry too much.
Balance and Progression Adjustments
- Several balance changes have been implemented in this update. Read about the specifics of—and the reasoning for —these changes in this post.
- [Alchemy] Several adjustments.
- Gem dust purchase price reduced.
- Gem dust drops in gathering activity have been increased.
- The drop rate from expeditions for spring water, herbs, ale, and gem dust have all been increased.
- [Economy] Several adjustments.
- Maid work payment has been increased.
- Prostitution payment in uptown has been reduced.
- Sale prices for lower tier potions have been increased across the board.
- Traits for potion sales and prostitution have been reworked and rebalanced.
v0.3.4 (patch)
Version 0.3.4 – 2020-10-15
Hotfix for yet another bug, this time in the prologue in the story.
Bug Fixes
- [Story] Fixed a bug where selling potions using the special offers (selling nude/offering favors) did not count toward story progression.
v0.3.3 (patch)
Version 0.3.3 – 2020-10-14
Hotfix for another dead end.
Bug Fixes
- [Other] Fixed dead end in maid work.
v0.3.2 (patch)
Version 0.3.2 – 2020-10-13
Hotfix for dead end in the tavern.
Bug Fixes
- [Other] Fixed possible dead end in tavern when speaking to Roland at a specific point in the game.
v0.3.1 (patch)
Version 0.3.1 – 2020-10-13
The one that brings the Honest Work update to the masses!
Also includes some new content, including a new request, and some bug fixes and editorial changes and corrections. The new content added here is actually fairly significant, so patrons may want to check it out even if they've finished the update!
Bug Fixes
- [Interface] The breast cancer awareness month notification should display properly again after being missing from v0.3.0. Players now have the option to dismiss it as well, which should permanently remove it.
- [Other] Minor fixes and corrections.
Content
- [Events] Added some new events.
- New events have been added to uptown exploration, the stocks, and some other places.
- Some new social reactions have been added.
- [Other]
- Added a new request. This one was planned for v0.3.0 but was incomplete at launch, but it's in the game now . You must meet certain conditions to unlock it. Find it in the backstreets when you meet said conditions.
- Some minor editorial changes.
Additions and Enhancements
- [Advancement] A new special trait is available by completing the new request.
- [Activities] The player character can now freely enter and leave the stocks after meeting certain conditions. This allows the player to view stocks-related events at will, which also grant sexual experience. Note that the player character can only freely leave the stocks if she voluntarily entered them; if she was placed in them after being arrested, she will have to serve her entire sentence.
- [General] Minor performance improvements and engine adjustments in preparation for third-party event support.
Other
- [Meta] Made updates and adjustments to the changelog.
v0.3.0 (update)
Version 0.3.0 – Honest Work – 2020-10-06
This update adds a bunch of new ways to make and spend money. You can work for Roland at the tavern as a barmaid, train to be a servant in uptown and work as a maid, and hire your own servants to go on expeditions to collect ingredients for you. Also added is a new potion to induce lactation in both the player and female NPCs, and a bunch of new lactation-related erotic content.
Also included is new story content and requests, new events and activities, and new character progression, potions, abilities, and more.
Key Art (NSFW)
Hints and Tips
Note: It's recommended that you play the game at least a bit before reading these hints. While some content can be permanently missed, and some choices lock you out of certain paths, a big part of the fun of a non-linear game is making choices blind.
Hints (Spoilers!)
- To unlock the barmaid activity, talk to Roland at the tavern. This activity can be unlocked any time.
- To unlock the maid academy, continue the story.
- Maid work events will play out differently based on the player character's skill as a maid. Her skill is determined by how many courses you complete without cheating.
- The Lactical is a fairly high-level potion, so may take some grinding to unlock if you are behind on alchemy unlocks.
- Talking to Priscilla while lactating starts a request that allows you to unlock Milk Maiden.
- Milk Maiden allows the player character to use lactation in Potion Magic.
- There are three major paths through the Wimbol ordeal. Two paths may be selected without any work upfront. The third path is a bit more hidden.
- You can unlock the third path by triggering two specific uptown events. Hint: these events both deal with the same character.
- You can explore Wimbol's manor to uncover secrets that will allow you to complete your plans much, much more easily. Finding these secrets may take time, and may take multiple tries, especially if certain social skills are low.
- There are a couple main ways that the Wimbol portion of the main story can end, and which result you get will have large short-term and long-term consequences.
- Unlike most previous challenges, it is possible to fail in your interactions with Wimbol. Failure will have negative consequences, but it isn't the end! The story may take some interesting turns from failure!
- Some of the requests this time around also have multiple, mutually-exclusive paths and endings. From this update on, it will no longer be possible to see all game content with one file, and more events and scenes will be permanently miss-able!
- If you need more tips or want to find out what you might be missing, ask on the discord server.
Bugs Fixes
- [Advancement] Fixed the trait Preservation. It should now proc at the intended rate.
- [Social] Fixed an exploit allowing players to easily escape guards.
- [Other] Internal improvements and minor fixes.
- [Typos] Fixed several typos.
Content
- [Story] The second part of chapter 1 has been implemented and can be played. I plan for the next update to close this chapter out.
- [Other] Added two new requests.
- Talk to Priscilla after meeting certain conditions to get a second request from her.
- Talk to a noble who's losing his shit in the maid academy after completing maid training.
- [Events] Many new events were added.
- Many one-time story and side events have been added.
- Some of the new activities have new events, most notably maid work in uptown.
- Some old events were given new branches and options. Many of these are in relation to the new lactation options.
- Some areas have new events.
- [Encounters] Some new encounter scenes were added.
Additions and Enhancements
- [Alchemy] Six new potions have been added, as well as a new ingredient.
- Calming Balm + and Heat Liquor + are upgraded versions of the Calming Balm and Heat Liquor potions and can be used to manipulate lust.
- The Lactical can be used to induce lactation in the player or NPC women. To stop lactating, take the potion again.
- The Filthy Flask can be used to instantly set the player character's hygiene level, like with the Moist Flask and Dirty Flask before it.
- The Succubus Snack is essentially an upgrade to the Preserved Sperm, and is more filling. The Preservation trait will apply to them as well.
- The Sleeping Potion can be used to sedate NPCs. You can use this to get past certain obstacles or even to rob characters if you're so inclined. No effect on other demons.
- Breast milk has been added as a potion ingredient. You can also buy breast milk at the market if you want to avoid lactation content. It can also be earned from expeditions using witches of a certain level (see below).
- [Advancement] New advancement opportunities have been added.
- Lesbian experience and fetish growth has been added.
- Three new special traits that can be earned by completing requests, two of which are mutually exclusive based on how you complete a certain request.
- Two new perks to unlock, both related to lesbian/bisexual content.
- [Activities]
- The player can now use Lactical potions to induce lactation in themselves and NPC women. In the latter case they may feed off the generated breast milk. The player character can now lactate, similar to how they urinate. Other small activities and actions related to lactation have also been added.
- The player can lactate at home, in public (backstreets or uptown), or in the dungeon. The more public options may require exhibitionism-related perks.
- The player character can unlock the ability to use their breast milk directly with the magic goblet. Doing so has a chance to randomly cause a sleeping or love potion effect. It will also sometimes have no effect at all. In general, the player will only have this option when using love potions or sleeping potions would be an option.
- The player character can now hire servants to send on expeditions to collect ingredients. Each type of servant has a set of specific ingredients they can collect. Servants can be leveled up to improve the amount of ingredients they gather, but they will cost more as well.
- The player character can work for Roland at the tavern as a barmaid. This is a non-lewd job, and it pays a bit worse than backstreets prostitution but doesn't increase notoriety or depravity.
- The player character can also work as a maid in uptown after completing the training course at the maid academy (you'll do this as part of the story). Working as a maid has many more opportunities for lewd stuff than barmaid work, and much more detailed events. How good a maid the player character is will be based on how they did in the course, and their skill and performance will determine their options in these events.
- With the appropriate perks, the player character can now set up shop nude and/or offer oral sex to customers when selling potions through the new special offers system. Doing so dramatically increases sell-through and selling prices, but there's a chance that she will get in trouble with the law. New special offers may become available in later updates if people like the system.
- [Other] You may now change the player character's alias from the character menu at any time. Click the pencil icon next to the name. This change may not take effect completely until you change screens. Known issue: This actually allows you to choose some reserved names that are unavailable in normal character creation. This will probably eventually be patched, but it is very low on my to-do list.
Balance and Progression Adjustments
- [Alchemy] Prices and ingredients have been adjusted for some potions, largely to help selling potions feel a bit more worth it compared to prostitution.
- That's it, not a lot of balance changes this time around. Feel like the game is pretty close to where I want it to be, balance-wise, but I'm open to feedback.
- [Executable] Updated NW.js shell to version 0.48.
v0.2.2 (patch)
Version 0.2.2 – 2020-09-10
The one that adds some CGs and adjusts the game balance a bit.
Bug Fixes
- [Other] Internal improvements.
Content
- [Art] Art has been added to lesbian scenes.
Balance and Progression Adjustments
- [Economy] Some prices have been adjusted.
- The minimum chance for selling a potion has been increased.
- Prostitution in uptown is slightly less lucrative (about an 11% overall decrease). It's still very significantly more lucrative than the backstreets.
- [Social] Social event odds reduced slightly. You should encounter social events less often in general. There should be less occurrences of back-to-back social events as well.
- [Reputation] Notoriety now decays very slowly over time.
v0.2.1 (patch)
Version 0.2.1 – 2020-09-02
The one that brings the Consequences update to the free edition, along with a few minor fixes.
Bug Fixes
- [Story]
- The player portrait in the flashback should now always be clean.
- The skip prologue option should now actually work.
- [Other] Several dozen minor stability improvements and bug fixes.
- [Typos] Several typos and grammar errors fixed.
Content
- [Events] Made some content revisions to improve the readability and eroticism of certain events.
Additions and Enhancements
- [Interface] The following options have been added to the content shield system:
- Degradation/humiliation content. This is a bit imprecise, but generally degrading behavior that isn't exhibitionist (or otherwise better described by another option) is hidden by this setting.
- Group sex, which includes most sexual content with more than two participants.
- Dev note: The content shield is still in beta, so it's possible I've missed instances of certain content, so be prepared for that possibility.
Balance and Progression Adjustments
- [Social] Social skills should now succeed more often across the board.
- Priscilla's enchantment ability now has a stronger effect.
- [Executable] The executable version of the game will now automatically check for updates and alert the user if it finds one, linking to the appropriate edition's Itch page. Right now this requires manual updating of the JSONP data on my personal website meaning it could be error prone, but I hope to automate it eventually.
Other
- Updated about menu. Made several wording edits.
- Added legal disclaimers.
- Removed old music credit.
- Added $10 Patrons thanks section.
v0.2.0 (update)
Version 0.2.0 – Consequences – 2020-08-27
This update adds several new reactions and consequences to the world in reaction to a variety of player statuses and interactions: things like characters reacting more strongly to the player's hygiene, dress, and reputation as well as law-enforcement hassling the player or even trying to arrest them.
Also included is new story content, new areas, new events, new actions, new activities, new scenes, new character progression, new abilities, new artwork, and even a new musical score.
Key Art
Hints and Tips
Note: It's recommended that you play the game a bit before reading these hints. Very little content can be missed, so you can come here later when you're stumped or to see if you missed anything.
Hints (Spoilers!)
- To get to uptown, complete the prologue story.
- If you're stuck in the prologue because of Burke, you should now be able to continue.
- Priscilla can be found at night in uptown. Follow her around to complete her request and unlock Potion Magic.
- Potion Magic opens up new opportunities in new and old events. These new opportunities are different based on the gender of the target.
- You can get alternate scenes by showing up naked to various Priscilla events. Do it at certain points to unlock a special route with her.
- Talk to Roland in the tavern to start a request that unlocks the Glory Hole activity.
- When you need to get arrested (you will need to as part of the story), hang out in uptown. Perform prostitution there in particular to get notorious fast. Guards will only hassle you in the market and uptown (right now, more future areas will also feature guards), but the market closes and can deny you entry so it's less convenient to hang there. You can only be arrested after the prologue ends.
- This is really a hint for the previous version, but don't forget that you can use Moist Flasks to (mostly) clean yourself quickly without taking up any time. This can be useful when you need to be in a clean(ish) state to interact with characters.
Bug Fixes
- [Story] It is no longer possible to get stuck and run out of options when dealing with Burke.
- [Other] Several dozen minor stability improvements and bug fixes.
- [Typos] Several typos and grammar errors fixed.
Content
- [Story] The first part of chapter 1 has been implemented, and a significant portion of it can be played.
- [Other] Introduced the game's first two requests (i.e., side quests). One can be undertaken by talking to Roland after completing the prologue, another by visiting uptown at night. Each one unlocks special traits and a new activity. One also unlocks a powerful new special ability.
- [Art] Art has been added to solo urination and solo masturbation events. I like the latter a lot more than the former, so I may take another crack at the urination art sometime in the future. I think it's the expressions and the more relaxed-looking poses of the masturbation scenes that really made them. I plan to add art to certain other kinds of events slowly as time goes on. The next set of scenes I'll tackle will be probably be lesbian scenes. No ETA or promises on that yet, though.
- [Areas] Uptown has been added. While it largely has similar activities to the backstreets, it features a completely new set of events and new activities to further differentiate it will be added in future updates, though the two areas will remain somewhat similar (like the lake and forest, for example).
- The dungeon serves as a small area with several options and activities, but it can not be navigated to normally—you must be arrested to visit it (at least at first). You will need to visit it at least once as part of the chapter 1 story.
- [Events] Many new events were added.
- Many one-time story and side events have been added. (Hint: Try messing with Priscilla. Get naked a lot around her and see what happens!)
- Many old events have been updated with new options (most new options are related to a new ability unlocked in a request).
- Some old areas have new events.
- Uptown has several all-new events.
- New events now occur at random based on character status and reputation while traveling around.
- The new notoriety related areas/activities, the dungeon and the stocks, both have several random events.
- Several generic lesbian sex scenes were added. These are not encounters, instead they're treated like small, one-page events. You can usually trigger them by using a certain new ability in combination with a certain type of potion whenever you interact with a female character, though there are other ways.
- [Encounters] New encounter scenes were added.
Balance and Progression Adjustments
- [Alchemy]
- Ingredient requirements have been adjusted. Most potions require less ale and gem dust. Some potions that required gem dust now require other, more easily farmable ingredients, such as ale or urine.
- Potion sale prices have been adjusted. In general selling higher-ranked potions is now much more lucrative. Lower-ranked potions are about the same.
- Recipe progression has been flattened across tiers. Experience values were not changed, but were capped lower, so some users may have more potions unlocked than before (no one will lose potion unlocks, however).
- [Advancement]
- Traits are now earned slightly (~16%) faster. This is now about twice the rate of gain as in v0.1.1. Further adjustments may be necessary.
- Perk requirements have been adjusted. If you have already unlocked perks in the previous version, you will not un-unlock them or anything, however.
- [Economy] Ingredient prices have been adjusted. Base prostitution payment has been adjusted downward but performance has a larger impact on the final price. This should be a net increase in funds gained from prostitution, but also give it a wider swing.
- [Encounter] Partners now last slightly longer during sexual encounters. Since most encounters can be skipped, this shouldn't make the game significantly more grindy, but it should provide more materials for alchemy and make it easier to get good performance values when needed.
- Previous changes to some partners' starting lust lower limit has been reverted to pre 0.1.4 numbers. This should make getting higher performance scores easier.
- [Social] Penalties to social skills from hunger and lust have been reduced. They can be further reduced with the new enchantment feature. This feature can be unlocked by making a certain character like you more.
Additions and Enhancements
- [Interface] The "content shield" system has been introduced in beta. Only urination and lesbian content can be hidden for right now; see the config menu to set it up and try it out. If the system works well and people like it, I will add more content settings.
- [Alchemy] Six new potions across three ranks were added. Make other potions to rank up and unlock new recipes.
- Merchant Salve - Dramatically increases odds of a critical sale occurring while selling potions. Temporary effect. (Dev note: When a critical sale triggers, it is sold for twice the normal price. By default there is a roughly 5-10% chance of this occurring. This is separate from the normal sale chance, meaning there's a 5-10% chance of critically selling a potion, and if it is not critically sold, there is then a chance to normally sell it. This potion increases the chance of a critical sale occurring to 30-35%, so a massive bonus.)
- Piss Liquor - Makes a character always need to urinate. May also be useful to collect urine... Temporary effect.
- Dirty Flask - Immediately grants the hygiene status "dirty." (Dev note: Did you realize that with the Moist Flask you can clean yourself quickly without needing to go and bathe? This potion can also be used to set you level of hygiene.)
- Sensuous Perfume - Increases the odds of social events occurring. Temporary effect. (Dev note: A "social event" is an event triggered by status, reputation, or notoriety. See below.)
- Dull Perfume - Decreases the odds of social events occurring. Temporary effect.
- Parity Potion - Feeding also sates lust. Temporary effect.
- In addition to new potions, completing one of the requests allows the player character to use a powerful new ability related to alchemy. If you fail to complete this request, you can also gain this ability later in the story in a future version by different means.
- [Patron Edition Only] [Cheats] You can now use potions even when you don't have them, in certain situations, when cheats are turned on. For example, if you have the option to use a love potion, and you have one on you, it will be used as normal. If you don't have one and cheats are on, the option will feature a Cheat label and you can select the option anyway, as if you did have a love potion. This option will only be available in specific (usually non-story, non-request) events.
- [Advancement] New advancement opportunities have been added.
- A new line of traits related to selling potions; three total.
- A new line of traits related to prostitution; four total.
- Two new special traits that can be earned by completing requests.
- Three new higher-level perks to unlock. Two have associated actions, while the actions for the third are not yet present in the game, but should come in subsequent versions.
- [Activities]
- The player character can now eat semen from off her body for sustenance. Has a diminished effect compared to feeding normally. Requires one of several combinations of perks and hunger levels to perform, and can eventually become more or less a permanent option. Doing this cleans the character's body by a moderate amount, so it cannot be done indefinitely.
- Uptown features a higher-risk, higher-reward version of prostitution. A new character to interact with can also be found in uptown at night.
- A new activity is added to the tavern after completing a certain request.
- Players can serve out a sentence after being arrested in the stocks.
- Players can serve out a sentence after being arrested in the dungeon, which is sort of a mix between an activity and an area.
- [Encounter] Two new actions have been added to oral sex scenes. Both require certain perks to unlock.
- [Social] All new reputation and status-based random events have been added. These have a chance to trigger automatically when entering any area. They are on a cooldown to prevent happening too frequently.
- Notoriety in specific can now cause the player character to be hassled or even arrested by the guards. These interactions can lead to the player serving a sentence in the dungeon or stocks.
- The new sensuous and dull potions can be used to increase or decrease the rate at which these events occur.
- [Media] Most background music has been replaced.
v0.1.5 (patch)
Version 0.1.5 – 2020-08-08
The one that fixes the grind.
Bug Fixes
- [Encounter] Fixed minor bug that made it possible for partner stamina to exceed normal limits.
Balance and Progression Adjustments
- [Alchemy] Reduced potion ingredient requirements. (Dev note: changes in the last patch made bodily fluids, esp. semen, much harder to gain in large quantities. This patch should fix that.)
v0.1.4 (patch)
Version 0.1.4 – 2020-08-07
The one that's a bit more world-weary. Mostly adjustments to make the encounter system more palatable.
Bug Fixes
- [Typos] Fixed instances where default name was used instead of player-chosen name.
Content
- [Other] The ring event in the backstreets now pays out a fairly large sum of money in addition to a secret effect later in the game.
Balance and Progression Adjustments
- [Advancement] Traits are now earned 25% faster.
- [Needs] Base hunger rate reduced by 33%. The metabolism line of traits effects were slightly reduced as a result.
- [Encounter] To make the encounter system less time consuming the following changes were made:
- Partner stamina has been reduced. Most partners should now tire out after 2 or 3 orgasms, with it very rarely requiring 4 and never requiring more than 5.
- Partner lust is now weighted to be higher at the start of every encounter. Lust determines the effectiveness of actions in building the orgasm meter, so this means that making partners orgasm should now take less time across the board. This may make higher performance ratings more challenging, however.
Additions and Enhancements
- [Encounter] To make the encounter system more engaging, the following changes were made:
- Some encounters can be skipped. Only encounters where performance has no bearing on the outcome (excluding prostitution), where it is not part of a story or unique event, where the partner is not a unique character, and it is not the first encounter of its type to be played in the current save. Skipping encounters currently always results in a C performance, but may be weighted based on character skill and perks in a future version.
- Performance descriptions have been changed. Low rankings now damn you with faint praise instead of suggesting the man who just orgasmed several times was unsatisfied.
v0.1.3 (release)
Version 0.1.3 – Initial Release – 2020-08-06
The first release! Yay!
Bug Fixes
- [Story] Fixed several bugs in story content.
- [Advancement] Some perks intended to be available were cut off by the cap. Loosened the caps a bit (see below).
- [Economy] Fixed rent bug that caused rent to occasionally be doubled.
- [Typos] Fixed several typos and grammatical errors.
Balance and Progression Adjustments
- [Alchemy] Lower material requirements for world materials.
- [Advancement]
- Adjusted some perks.
- Loosened fetish point caps.
- [Economy] Increased maximum discount for cauldron.
v0.1.2 (beta)
Version 0.1.2 – 2020-07-25
The one that, at long last, is a candidate for launch!
Bug Fixes
- [Interface] Male dialogue lines should now be easier to read in dark mode. Further improvement of dark mode readability will be coming in a future version. For now, users with sight issues may have to avoid using the dark mode.
- [Alchemy] Fixed temporary potions; effects are now properly expired when intended.
- [Activities]
- Certain scenes where time wasn't passing have been fixed.
- Emergency behaviors that occur in public are now properly described as occurring in public.
- [Misc] Fixed a bug in the image preload system.
Content
- [Story]
- The game's prologue chapter is now complete and fully implemented.
- When the story content is complete, the game will now check various rare world events and give the player hints if they were not completed.
- Hooks for Chapter 1 have been added.
- The cauldron can no longer be stolen. (Dev note: I made this change to force players to actually engage with game systems and activities. To compensate, the price of the cauldron has been significantly reduced.)
- [Other] New events added to several locations to fill out world activities.
Balance and Progression Adjustments
- [Alchemy] Complete rebalance of ingredient requirements: potions now have steeper material requirements in regard to bodily fluids and lower requirements in regard to world materials.
- [Advancement]
- Adjusted perk progression rates and attempted to spread perks out more.
- Traits should now unlock ~20% faster. Progression in v0.1.1 seemed a bit too slow.
- Recipe progression has been capped much lower than originally intended to push buggy potions into later releases. Recipe progression has been adjusted to be more of a curve, with early recipes now coming faster and later recipes coming slower. Some game materials, like guides, may feature outdated potion/recipe lists—I'll update these when I can.
- The caps to experience and fetish growth have been slightly tightened. I don't want players of this version unlocking everything in the next version the second they load up the game, but some reward for playing a lot should still be in place so players can hit the ground running, so to speak.
- [Economy]
- Prices and income have been adjusted across the game.
- The cauldron is now notably less expensive, but is no longer discounted at the same rate as other items.
- Performance in encounters now contributes more meaningfully to payment in prostitution.
- Prostitution in general should be more financially rewarding.
- Economy (difficulty) setting adjustments have been altered.
- Potion prices have been adjusted.
- [Encounter] Adjusted critical chance. Player traits for the relevant sex act now influences chances of scoring a critical on a partner.
Additions and Enhancements
- [Interface]
- Potions of the same type now stack in the inventory interface.
- Added tester credits to game's about menu.
- Normalized the appearance of modals.
- Altered loading screen.
- Improved UI and branding.
- Dreams are now rendered in a special style for the sake of clarity.
- [Encounter] Finishing touches.
- Added many (~50) new scenes, bringing the total scenes to more than 160 (not counting randomized descriptive text).
- Performance is now reported to the player and graded on a scale of (from best to worst) S, A+, A, B, C, D, F.
- [Economy] Player must now pay a weekly rent payment of 30G or go into debt, a status which can have serious consequences.
- [Activities] Players can now sell potions at the market after they acquire a vendor's license (getting one is part of the prologue storyline and unmissable).
- [Social] The reputation system has been fully implemented across all events and activities, however, most consequences are not yet implemented. Consequences, particularly legal and social consequences, will come in a future update, so you may still want to heed warnings about getting in trouble!
- [General] Performance improvements.
- [Engine] Made several engine improvements and adjustments.
- The compiler now compresses game data to keep the file small (achieved around 50% data compression) to improve loading and downloading speeds. Decompression is handled by the engine at runtime, which is significantly faster than the larger download on almost all devices at even high internet speeds.
- Unused code was removed from the engine, particularly unused macros, but also some legacy code.
- [Web] Made caching and preloading of assets more aggressive. More is preloaded by default.
- (Dev note: I am not confident in or happy with the performance of the web version of the game, and I'm nearing the limit of my ability to optimize it. If it gets any worse, I may have to stop supporting the web version entirely as I think it will give people a highly negative first impression of the game, even for users with fairly high download speeds.)
v0.1.1 (beta)
Version 0.1.1 – 2020-06-16
The one where I try to fix all my dumdum brain dums. And move the traits interface.
Bug Fixes
-
[Alchemy] Several fixes and adjustments to the alchemy subsystem.
- Fixed bug where drink links were not being properly scoped such that every drink link in the potion inventory always used the last potion on the list.
- Fixed a bug in the buff potion due to a typo.
- Fixed several bugs in the potion list due to typos and off-by-1 errors.
- Addressed several other bugs and inconsistencies.
-
[Advancement] Fixed bugs in trait and alchemy advancement.
- Trait advancement notifications should now display properly.
- Fixed bug where alchemy advancement did not occur.
-
[Activities] Fixed market discounts and chaining bonuses.
- Fixed issue where notice about losing a discount was reversed, meaning it appeared when the player didn't have a discount and did not appear when they did.
- Chaining bonuses were bugged previously and are now properly applied.
-
[Typos] Fixed several typos and grammar errors.
Balance and Progression Adjustments
- [Alchemy] Reordered some potions on the tier list.
- [Advancement] Made several adjustments.
- Traits are now earned at a consistent rate of 1 per 1000 tp.
- Perks have been adjusted to provide a more even-keeled progression; still possible to frequently unlock two or more perks at once with long dry spells in between, so it will need further refinement.
- Significantly decreased the rate at which alchemy recipes are unlocked.
- [Activities]
- Prostitution progression has been overhauled. Players start with the ability to perform oral sex. The "No Shame" perk allows players to engage in anal and vaginal sex. In all of these cases, the player takes the customer somewhere secluded. When the "True Whore" perk is unlocked, the player does not take the customer to a secluded place and unlocks the ability to chain encounters.
- Prostitution now gives slightly more money based on the requested sex act, with anal costing more than oral and vaginal costing the most.
- Streaking requirements reduced. Now requires the "Nudist" perk instead of "No Shame".
- [Misc] Adjusted bonuses from immigration job selection.
Additions and Enhancements
- [Interface] Made some general improvements to the CSS styling and accessibility.
- The location list now has labels that display more information when hovered over.
- The traits interface has been moved from the "Rest" activity at home to the Character menu. The number of available points is now also shown.
- The status bar now updates in real-time when potions are used and in other similar situations.
- The character portrait now also updates in real time.
- Starting a new game now only warns about overwriting your autosave if an autosave exists.
- [Advancement] Added a few high-tier perks for later use.
- [Misc] Added "testing" flag for game builds.
- [General]
- Increased idle time on startup load to avoid flashes of un-styled content.
- General improvements to codebase and performance.
- [Web]
- SVG icons are now always preloaded, and preload independently of other image assets.
- Fonts are now preloaded.
- [Executable] Reduced compression to improve performance and start-up times, but file size increased by about 10MB across all versions.
v0.1.0 (beta)
Version 0.1.0 – Test Version – 2020-06-11
The one where I get some help testing the progression mechanics.
- Test Edition released to gather advancement and performance feedback.